Ministry of Creative Economy Explores Collaboration with Meta to Bring Creative Economy Players to the Global Stage

Kemenekraf/Bekraf RISelasa, 28 April 2026
Ministry of Creative Economy Explores Collaboration with Meta to Bring Creative Economy Players to the Global Stage

Jakarta, 28 April, 2026 – The Ministry of Creative Economy/Creative Economy Agency is exploring opportunities for collaboration with technology company Meta to expand the reach of creative economy players into international markets. This initiative reinforces the Ministry’s role as a strategic connector to ensure that local works and talents gain greater recognition and competitiveness on the global stage.

- Kementerian Ekonomi Kreatif/Badan Ekonomi Kreatif (Ekraf) menjajaki peluang kolaborasi bersama perusahaan teknologi Meta untuk memperluas jangkauan pegiat ekonomi kreatif ke pasar internasional. Langkah ini mempertegas peran Kementerian Ekraf sebagai penghubung strategis agar karya dan talenta lokal semakin dikenal dan kompetitif di panggung global.The Deputy Minister of Creative Economy, Irene Umar, received an audience with Meta at the Office of the Ministry of Creative Economy, Jakarta, on Tuesday (28/4/2026).

“Domestically, we want the creative economy to become more ‘people-centered’, closer to and better understood by the public. At the international level, we aim to expand the exposure of creative economy players as well as creative events. Collaboration with platforms such as Meta can help elevate Indonesian creative works to the global stage,” said the Deputy Minister of Creative Economy, Irene Umar, during the audience with Meta at the Office of the Ministry of Creative Economy on Tuesday (28/4).

Irene also emphasized that the government acts not only as a regulator, but also as a connector to ensure that the creative ecosystem can grow optimally.

“The role of the Ministry of Creative Economy is as a matchmaker that connects industry needs with various stakeholders, while translating different interests so they can move in alignment,” she stated.

The meeting also discussed potential areas of cooperation, including cross-country market trend data exchange, the development of creator training based on gamified learning and Artificial Intelligence (AI), as well as strengthening education on community guidelines for creative players and homeless media to ensure safe and responsible activity in the digital space.

Meta Indonesia is part of Meta Platforms, Inc., which operates various popular digital platforms such as Facebook, Instagram, WhatsApp, and Messenger. In Indonesia, Meta plays a role in supporting digital economic growth through technology development, business empowerment, and strategic partnerships. The high adoption of Meta’s platforms in Indonesia reflects strong public enthusiasm for digital innovation while opening significant opportunities for creators and businesses to grow.

Head of Public Policy Meta Indonesia dan Filipina, Berni Moestafa, menilai Indonesia sebagai salah satu pasar dengan tingkat adopsi teknologi digital yang tinggi, didukung kreativitas pengguna yang terus berkembang. Dinamika ini mendorong Meta untuk terus menghadirkan berbagai fitur dan inisiatif yang dapat memberdayakan kreator maupun pelaku usaha di Indonesia.Documentation: Bureau for Communication of the Ministry of Creative Economy/Creative Economy Agency.

The Head of Public Policy for Meta Indonesia and the Philippines, Berni Moestafa, noted that Indonesia is one of the markets with a high level of digital technology adoption, supported by continuously evolving user creativity. This dynamic encourages Meta to continue introducing features and initiatives that empower creators and business players in Indonesia.

“Digital platform adoption in Indonesia is very strong, and we see that users here are highly creative in leveraging technology, not only for communication but also for business development. This creativity drives us to continuously deliver relevant solutions so that creators and business players can grow and reach audiences more effectively,” said Berni.

“Adopsi platform digital di Indonesia sangat kuat, dan kami melihat pengguna di sini sangat kreatif dalam memanfaatkan teknologi, tidak hanya untuk berkomunikasi tetapi juga untuk mengembangkan bisnis. Kreativitas tersebut mendorong kami untuk terus menghadirkan solusi yang relevan agar kreator dan pelaku usaha dapat tumbuh dan menjangkau audiens secara lebih efektif,” ujar Berni.Documentation: Bureau for Communication of the Ministry of Creative Economy/Creative Economy Agency.

During the discussion, Meta also conveyed its commitment to supporting the capacity building of creators through various best practices in utilizing digital platforms, ranging from content creation strategies to effective public communication. This approach is expected to help creators and creative economy players optimize their digital potential.

“We are ready to share best practices with creators and creative economy players, not only to drive sales but also to build strong digital understanding from the content creation stage. Through this approach, we aim to help creators grow more effectively and maximize the potential of existing digital platforms,” said the Partner Manager for Government, Politics, and Advocacy at Meta APAC, Imanuel Lamoa.

Kiagoos Irvan Faisal

Head of Bureau for Communication

Ministry of Creative Economy/Creative Economy Agency

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