Ministry of Creative Economy Ready to Support Promotion of the Garuda di Dadaku Animated Film

Kemenekraf/Bekraf RISenin, 20 April 2026
Ministry of Creative Economy Ready to Support Promotion of the Garuda di Dadaku Animated Film

Jakarta, 20 April, 2026 – The Ministry of Creative Economy/Creative Economy Agency (Ekraf) supports local Intellectual Property (IP) such as the animated film Garuda di Dadaku, which is set to be released this year. The Minister of Creative Economy, Teuku Riefky Harsya, emphasized the importance of sustained support for the film produced by BASE Entertainment and KAWI Animation.

– Kementerian Ekonomi Kreatif/Badan Ekonomi Kreatif (Ekraf) mendukung Intellectual Property (IP) lokal seperti film animasi Garuda di Dadaku yang akan tayang tahun ini. Menteri Ekraf, Teuku Riefky Harsya, menekankan penguatan berkelanjutan terhadap film yang diproduksi BASE Entertainment dan KAWI Animation itu.The Minister of Creative Economy, Teuku Riefky Harsya, received an audience with BASE Entertainment and KAWI Animation at the Ministry of Creative Economy Office in Jakarta on Monday (April 20, 2026).

“Animated films such as Garuda di Dadaku have strong momentum for release during the school holidays and the lead-up to the 2026 FIFA World Cup, allowing us to carry out sustained promotional efforts with various stakeholders,” said the Minister of Creative Economy during the meeting held at Autograph Tower, Jakarta, on Monday (April 20).

“Furthermore, this film, featuring Indonesian creative talent, could also be screened through group viewing sessions with members of the Red and White Cabinet and their families, so that awareness of the film can be built early ahead of its release,” the Minister added.

The animated film Garuda di Dadaku is scheduled to premiere in Indonesian cinemas on June 11, 2026. The film, which carries the spirit of pursuing dreams of becoming a footballer, is a collaborative project involving more than 550 creators from various regions across Indonesia.

“The Ministry of Creative Economy will ensure that the IP of this animated film does not stop at the big screen, but can expand into various derivative products such as merchandise, educational content, and activations across different regions to generate broader impact,” the Minister continued.

“Kementerian Ekraf akan memastikan bahwa IP dari film animasi ini tidak berhenti di layar lebar, tetapi bisa berkembang menjadi produk turunan yang bermacam-macam seperti merchandise, konten edukatif, hingga aktivasi di berbagai daerah supaya memberi dampak semakin luas,” lanjut Menteri Ekraf.Source: Bureau for Communication of the Ministry of Creative Economy/Creative Economy Agency.

From the creative industry perspective, Co-founder of BASE Entertainment, Ben Soebiakto, stated that the animation project has been completed and is ready to become a strategic work that strengthens the position of local animation for Indonesian audiences.

“The production of Garuda di Dadaku has reached completion after three years, covering animation production, editing, sound and music mixing, as well as the creation of the Digital Cinema Package (DCP). This animated film is ready for release, involving nearly 550 animators from Batam, Malang, Bogor, Bali, Yogyakarta, and other regions that continue to support Indonesia’s animation film industry,” said Ben Soebiakto.

BASE Entertainment is a production house based in Jakarta and Singapore, known for previous works such as Perempuan Tanah Jahanam, Gadis Kretek, Bebas, and My Annoying Brother. During the meeting, potential collaboration on facilitating the promotion of the Garuda di Dadaku IP will be pursued through cross-industry power positioning (film–sports–education).

In addition to focusing on story and visual quality, the animated film Garuda di Dadaku has also conducted in-depth research on marketing strategies, including determining the release timing aligned with the academic calendar and the international momentum of the 2026 FIFA World Cup. Various activation plans have been prepared, ranging from brand collaborations, distribution of derivative products, to potential utilization of the IP in community activities, public spaces, and transportation.

Selain fokus pada kualitas cerita dan visual, Film animasi Garuda di Dadaku juga melakukan riset mendalam terkait strategi pemasaran, termasuk penentuan waktu rilis yang disesuaikan dengan kalender pendidikan serta momentum internasional, FIFA World Cup 2026. Berbagai rencana aktivasi juga disiapkan, mulai dari kolaborasi dengan brand, distribusi produk turunan, hingga potensi pemanfaatan IP dalam kegiatan komunitas, ruang, dan transportasi publik.Source: Bureau for Communication of the Ministry of Creative Economy/Creative Economy Agency.

“Importantly, today’s meeting marks the beginning of promotional efforts across Indonesia so that Garuda di Dadaku can be supported through licensing, as this animated film is an IP with strong potential to be licensed into a wide range of creative derivative products. We also aim to organize group screenings with various communities so that this film contributes to the sustainability of Indonesia’s animation film journey,” added Ben Soebiakto.

Accompanying the Minister of Creative Economy, Teuku Riefky Harsya, were the Director of Film, Animation, and Video Doni Setiawan; Director of Photography and Publishing Iman Santoso; Expert Staff for Media Monitoring and Public Opinion Hasbil Mustaqim Lubis; and Expert Staff for Strategic and Inter-Institutional Issues Gemintang Kejora Mallarangeng.

Also present at the meeting were Co-Chief Executive of BASE Entertainment Aoura Lovenson C; Business Relations of BASE Entertainment Noldy Leonardo; and Marketing for the Garuda di Dadaku animated film Bayu Bhaskoro.

Kiagoos Irvan Faisal

Head of Bureau for Communication

Ministry of Creative Economy/Creative Economy Agency

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